I'm pretty sure that it is an in-engine glitch and not something I can fix on my end, so I guess we'll just have to live with it for now. It's not game breaking, but it is slightly annoying. There is a slight glitch with this right now that can be seen in the video where crafting a bottlecap will move that particular recipe down. As suggested to me by 7tprimal, you can also remove the caps from the bottles without drinking it at the chemistry station. Bottles are also now craftable at the chemistry station just to make crafting the various drinks more convenient. Cold versions of many of the new and existing beverages have also been added. If anyone is wiling to help make some new models for me, I would really appreciate it because I'm not too great at making my own. For those that aren't custom yet I just use in game assets. I've added my own models and textures to some of the new drinks but I'm hoping to add more. It also adds some beverages that for some reason aren't in the game, like milk, adds beverages from previous Fallouts, like Sunset Sarsaparilla, and adds a few beverages that I just thought would be a good addition to the game, like Tequila and Sleeping Tonic. This mod makes every beverage in the game craftable(I think, let me know in the comments if I missed something). In other Fallouts you could make drinks like Nuka Cola, but not in this one. So it always bugged me that in Fallout 4 you could barely make any drinks.